Zul-jin - / talentedheroes.com
Heroes of the Strom Heroes: Zul-jin Wiki, Database, Talents, Guides, Abilities

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/ Assassin / Melee / Diablo
HP: 1951 ( +0 Per Level)
HP Regen: 554 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 110 ( +0 Per Level)
Attack Speed: 125

Abilities

Berserker
Berserker
Mana: 0
Type: Trait
Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack.
Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.
Key: D
Grievous Throw
Grievous Throw
Mana: 50
Type: Regular
Cooldown: 8 seconds
Zul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 8 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.
Key: Q
Twin Cleave
Twin Cleave
Mana: 50
Type: Regular
Cooldown: 8 seconds
Throw 2 axes in a large, circular arc, dealing 116 damage and slowing affected enemies by 15% per axe for 2 seconds.
Key: W
Regeneration
Regeneration
Mana: 75
Type: Regular
Cooldown: 15 seconds
Zul'jin channels to regenerate 25% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.
Key: E
Taz'dingo
Taz'dingo
Mana: 75
Type: Heroic
Cooldown: 90 seconds
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Key: R
Guillotine
Guillotine
Mana: 70
Type: Heroic
Cooldown: 30 seconds
Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 350 (+4% per level) damage plus bonus damage the lower his Health is.
This cannot be interrupted, once cast.

* Damage multiplier (in %) can be calculated using formula y = x2/50 + 100 where x stands for % health missing (up to 300%).
Key: R

Talents

1

Boneslicer
Boneslicer
Tier: 1
Grievous Throw now pierces through enemies. Bonus damage increased by 20%.
Arcanite Axes
Arcanite Axes
Tier: 1
Twin Cleave cooldown reduced by 0.75 seconds for every Hero hit. Ability Power is increased by 25% while below 50% Health.
You Want Axe?
You Want Axe?
Tier: 1
❢ Quest: Every 5 Basic Attacks against Heroes increases Zul'jin's Basic Attack damage by 1.25.
❢ Reward: After attacking Heroes 120 times, his Attack Range is increased by 1.1.

4

Troll's Blood
Troll's Blood
Tier: 4
Increases Regeneration healing by 75%.
Let the Killing Begin
Let the Killing Begin
Tier: 4
When Zul'jin kills an enemy, his Attack Speed is increased by 6%, up to 30%, for 12 seconds. Basic Attacks refresh the duration.
Hero Takedowns instantly grant 30% Attack Speed.
Headhunter
Headhunter
Tier: 4
Cooldown: 60 seconds
❢ Quest: Get a takedown on all unique enemy Heroes.
❢ Reward: Activate to reveal all enemy Heroes for 4 seconds.

7

Vicious Assault
Vicious Assault
Tier: 7
Increases the number of charges to 6. Basic Attacks against afflicted Heroes reduces cooldown by 2 seconds.
Wrong Place Wrong Time
Wrong Place Wrong Time
Tier: 7
If an enemy is hit by both Twin Cleave Axes at the same time, they take 150 (+4% per level) bonus damage.
Recklessness
Recklessness
Tier: 7
While below 50% health, gain 25% bonus Attack Damage.

10

Taz'dingo!
Taz'dingo!
Tier: 10
Cooldown: 90 seconds
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Guillotine
Guillotine
Tier: 10
Cooldown: 30 seconds
Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 350 (+4% per level) damage plus bonus damage the lower his Health is.
This cannot be interrupted, once cast..

* Damage multiplier (in %) can be calculated using formula y = x2/50 + 100 where x stands for % health missing (up to 300%).

13

Eye of Zul'jin
Eye of Zul'jin
Tier: 13
Hitting an enemy Hero with Grievous Throw increases Movement Speed by 25% for 2 seconds.
Forest Medicine
Forest Medicine
Tier: 13
Regeneration no longer has to be channeled. Damage still breaks the heal.
Voodoo Shuffle
Voodoo Shuffle
Tier: 13
Cooldown: 10 seconds
Activate to remove all current Root and Slow effects on Zul'jin.

16

Swirling Death
Swirling Death
Tier: 16
Axes cycle twice and can hit enemies on each revolution but cooldown is increased by 4 seconds.
Lacerate
Lacerate
Tier: 16
Increases Slow amount of each axe by 15%.
Ferocity
Ferocity
Tier: 16
Increases the Attack Speed bonus of Berserker by 35%.

20

Amani Resilience
Amani Resilience
Tier: 20
Restore Health equal to 50% of the damage you dealt while using Taz'dingo.
Buzzsaw
Buzzsaw
Tier: 20
After impact, the Guillotine continues rapidly forward, dealing damage to enemies in the line.
Ensnare
Ensnare
Tier: 20
Cooldown: 45 seconds
Throw a net forward, rooting the first enemy hit for 3 seconds.
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